Strength
7
 
Perception
3
 
Endurance
6
 
Charisma
8
 
Intelligence
7
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
36
 
Big Guns
17
 
Energy Weapons
26
 
Explosives
11
 
Lockpick
11
 
Medicine
19
 
Melee Weapons
19
 
Repair
19
 
Science
19
 
Small Guns
13
 
Sneak
13
 
Speech
36
 
Unarmed
17
 
Level 1
ST 7 PE 3 EN 6 CH 8 IN 7 AG 4 LK 5
Speech, Energy Weapons, and Barter
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