Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
86
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
87
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
87
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Booster Shot
Child at Heart
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Daddy's Boy/Girl
Educated
Entomologist
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut
Gunslinger
Hematophage
Intense Training
Light Step
Master Trader
Ninja
Pitt Fighter
Power Armor Training
Punga Power!
Quantum Chemist
Rad Regeneration
Robotics Expert
Silent Running
Size Matters
Sniper
Solar Powered
Strong Back
Superior Defender
Tag!
Toughness
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 4 PE 6 EN 5 CH 8 IN 8 AG 6 LK 3
Repair, Speech, and Science
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Auto Expert
Barkskin
Booster Shot
Covert Ops
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Level 2
Lockpick +17 (50), Speech +2 (49)
Daddy's Boy/Girl
Level 3
Small Guns +14 (50), Speech +1 (50), Repair +3 (55), Melee Weapons +1 (25)
Gun Nut
Level 4
Sneak +2 (30), Energy Weapons +3 (33), Unarmed +4 (30), Barter +3 (35), Medicine +3 (40), Big Guns +4 (30)
Educated
Level 5
Energy Weapons +22 (55)
Comprehension
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
Chinese Army: Special Ops Training Manual => Sneak +2 (32)
Chinese Army: Special Ops Training Manual => Sneak +2 (34)
Chinese Army: Special Ops Training Manual => Sneak +2 (36)
D.C. Journal of Internal Medicine => Medicine +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (44)
D.C. Journal of Internal Medicine => Medicine +2 (46)
Dean's Electronics => Repair +2 (57)
Dean's Electronics => Repair +2 (59)
Dean's Electronics => Repair +2 (61)
Duck and Cover! => Explosives +2 (32)
Duck and Cover! => Explosives +2 (34)
Duck and Cover! => Explosives +2 (36)
Grognak the Barbarian => Melee Weapons +2 (27)
Grognak the Barbarian => Melee Weapons +2 (29)
Grognak the Barbarian => Melee Weapons +2 (31)
Guns and Bullets => Small Guns +2 (52)
Guns and Bullets => Small Guns +2 (54)
Guns and Bullets => Small Guns +2 (56)
Lying, Congressional Style => Speech +2 (52)
Lying, Congressional Style => Speech +2 (54)
Lying, Congressional Style => Speech +2 (56)
Nikola Tesla and You => Energy Weapons +2 (57)
Nikola Tesla and You => Energy Weapons +2 (59)
Nikola Tesla and You => Energy Weapons +2 (61)
Paradise Lost => Speech +2 (58)
Pugilism Illustrated => Unarmed +2 (32)
Pugilism Illustrated => Unarmed +2 (34)
Pugilism Illustrated => Unarmed +2 (36)
Tales of a Junktown Jerky Vendor => Barter +2 (37)
Tales of a Junktown Jerky Vendor => Barter +2 (39)
Tales of a Junktown Jerky Vendor => Barter +2 (41)
Tumblers Today => Lockpick +2 (52)
Tumblers Today => Lockpick +2 (54)
Tumblers Today => Lockpick +2 (56)
Tumblers Today => Lockpick +2 (58)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (34)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (36)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (38)
Tales of a Junktown Jerky Vendor => Barter +2 (43)
Pugilism Illustrated => Unarmed +2 (38)
Nikola Tesla and You => Energy Weapons +2 (63)
Lying, Congressional Style => Speech +2 (60)
Guns and Bullets => Small Guns +2 (58)
Grognak the Barbarian => Melee Weapons +2 (33)
Duck and Cover! => Explosives +2 (38)
Dean's Electronics => Repair +2 (63)
D.C. Journal of Internal Medicine => Medicine +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (38)
Big Book of Science => Science +2 (63)
Level 6
Small Guns +22 (80)
Intense Training (EN)
Level 7
Sneak +22 (60)
Child at Heart
Level 8
Energy Weapons +17 (80), Lockpick +5 (63)
Entomologist
Level 9
Lockpick +10 (73), Explosives +12 (50)
Toughness
Level 10
Medicine +22 (70)
Commando
Level 11
Lockpick +22 (95)
Gunslinger
Level 12
Repair +22 (85)
Size Matters
Level 13
Melee Weapons +22 (55)
Strong Back
Level 14
Speech +20 (80), Science +2 (65)
Finesse
Level 15
Barter +7 (50), Science +15 (80)
Robotics Expert
Level 16
Small Guns +7 (87), Medicine +15 (100)
Tag! (Medicine)
Level 17
Small Guns +12 (99), Energy Weapons +10 (100)
Cyborg
Level 18
Small Guns +1 (100), Lockpick +5 (100), Speech +16 (96)
Sniper
Level 19
Unarmed +10 (50), Speech +4 (100), Repair +8 (93)
Silent Running
Level 20
Repair +7 (100), Melee Weapons +15 (70)
Grim Reaper's Sprint
Level 21
Barter +22 (72)
Master Trader
Level 22
Barter +3 (75), Science +19 (99)
Light Step
Level 23
Sneak +21 (91), Science +1 (100)
Solar Powered
Level 24
Sneak +9 (100), Big Guns +13 (68)
Quantum Chemist
Level 25
Unarmed +10 (60), Melee Weapons +5 (75), Big Guns +7 (75)
Action Boy/Girl
Level 26
Unarmed +15 (75), Melee Weapons +7 (82)
Ninja
Level 27
Melee Weapons +18 (100), Big Guns +4 (79)
Warmonger
Level 28
Explosives +1 (51), Big Guns +21 (100)
Adamantium Skeleton
Level 29
Explosives +22 (73)
Concentrated Fire
Level 30
Unarmed +5 (87), Explosives +9 (87), Barter +8 (86)
Almost Perfect
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