Strength
5
 
Perception
4
 
Endurance
4
 
Charisma
7
 
Intelligence
10
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
25
 
Big Guns
14
 
Energy Weapons
14
 
Explosives
25
 
Lockpick
50
 
Medicine
46
 
Melee Weapons
16
 
Repair
50
 
Science
32
 
Small Guns
32
 
Sneak
17
 
Speech
25
 
Unarmed
14
 
Daddy's Boy/Girl
Educated
Swift Learner
Wired Reflexes
Level 1
ST 4 PE 4 EN 4 CH 7 IN 9 AG 4 LK 8
Repair, Small Guns, and Lockpick
Bobblehead (Medicine)
Level 2
Sneak +1 (15), Small Guns +1 (30), Speech +5 (25), Explosives +11 (25), Science +1 (25)
Swift Learner
Bobblehead (Strength)
Bobblehead (Agility)
Bobblehead (Intelligence)
Level 3
Lockpick +11 (40), Repair +9 (50)
Daddy's Boy/Girl
Level 4
Lockpick +10 (50), Barter +5 (25), Medicine +5 (46)
Educated
Wired Reflexes
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