Strength
7
 
Perception
3
 
Endurance
7
 
Charisma
2
 
Intelligence
8
 
Agility
10
 
Luck
3
 
Action Points
85
 
Carry Weight
220
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
8
 
Big Guns
18
 
Energy Weapons
10
 
Explosives
10
 
Lockpick
25
 
Medicine
35
 
Melee Weapons
18
 
Repair
20
 
Science
20
 
Small Guns
24
 
Sneak
39
 
Speech
8
 
Unarmed
18
 
Level 1
ST 7 PE 3 EN 7 CH 2 IN 8 AG 10 LK 3
Sneak, Medicine, and Lockpick
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