Strength
1
 
Perception
10
 
Endurance
1
 
Charisma
10
 
Intelligence
2
 
Agility
7
 
Luck
10
 
Action Points
79
 
Carry Weight
160
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
130
 
Melee Damage
0.5
 
Skill Points
12
 
Barter
27
 
Big Guns
9
 
Energy Weapons
27
 
Explosives
27
 
Lockpick
42
 
Medicine
11
 
Melee Weapons
9
 
Repair
11
 
Science
17
 
Small Guns
26
 
Sneak
36
 
Speech
42
 
Unarmed
9
 
Intense Training
Level 1
ST 1 PE 10 EN 1 CH 10 IN 1 AG 7 LK 10
Lockpick, Speech, and Sneak
Level 2
Small Guns +5 (26), Science +6 (17)
Intense Training (IN)
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