Strength
9
 
Perception
9
 
Endurance
5
 
Charisma
9
 
Intelligence
10
 
Agility
7
 
Luck
9
 
Action Points
79
 
Carry Weight
240
 
Critical Chance
14%
 
Dmg Resist
5%
 
Hit Points
390
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
70
 
Big Guns
70
 
Energy Weapons
70
 
Explosives
70
 
Lockpick
70
 
Medicine
70
 
Melee Weapons
70
 
Repair
70
 
Science
70
 
Small Guns
70
 
Sneak
70
 
Speech
70
 
Unarmed
80
 
Ant Sight
Barkskin
Better Criticals
Comprehension
Dream Crusher
Educated
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (10)
Mysterious Stranger
Power Armor Training
Pyromaniac
Rad Regeneration
Silent Running
Sniper
Wired Reflexes
Level 1
ST 5 PE 5 EN 4 CH 5 IN 9 AG 5 LK 7
Speech, Sneak, Small Guns
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Hematophage
Barkskin
Power Armor Training
Dream Crusher
Rad Regeneration
Wired Reflexes
Ant Sight
Level 2
Small Guns +3 (47), Speech +3 (47), Sneak +3 (47), Repair +2 (39), Barter +9 (38)
Intense Training (LK)
Level 3
Barter +9 (47), Big Guns +11 (38)
Intense Training (ST)
Level 4
Energy Weapons +2 (33), Lockpick +3 (34), Explosives +2 (33), Melee Weapons +4 (35), Big Guns +9 (47)
Educated
Level 5
Energy Weapons +2 (35), Lockpick +1 (35), Unarmed +9 (36), Repair +1 (40), Explosives +2 (35), Melee Weapons +5 (40), Medicine +3 (40)
Comprehension
Level 6
Energy Weapons +5 (40), Lockpick +5 (40), Unarmed +4 (40), Explosives +5 (40), Science +4 (41)
Intense Training (ST)
Level 7
Energy Weapons +5 (47), Lockpick +5 (47), Explosives +5 (47), Science +1 (42), Melee Weapons +2 (44), Medicine +5 (45)
Intense Training (PE)
Level 8
Unarmed +6 (46), Repair +7 (47), Science +5 (47), Melee Weapons +3 (47), Medicine +2 (47)
Intense Training (PE)
Level 9
Small Guns +3 (50), Unarmed +2 (48), Speech +3 (50), Sneak +3 (50), Repair +3 (50), Barter +2 (49), Science +3 (50), Melee Weapons +3 (52), Medicine +1 (48)
Intense Training (ST)
Level 10
Small Guns +1 (51), Energy Weapons +2 (51), Lockpick +2 (51), Unarmed +2 (50), Speech +1 (53), Sneak +1 (51), Repair +1 (51), Explosives +2 (51), Barter +2 (53), Science +1 (51), Melee Weapons +1 (53), Big Guns +4 (51), Medicine +3 (51)
Intense Training (CH)
Level 11
Small Guns +2 (53), Energy Weapons +2 (53), Lockpick +2 (53), Unarmed +3 (53), Sneak +2 (53), Repair +2 (53), Explosives +2 (53), Science +2 (53), Melee Weapons +2 (55), Big Guns +2 (53), Medicine +2 (53)
Intense Training (CH)
Level 12
Small Guns +3 (56), Energy Weapons +2 (55), Lockpick +2 (55), Unarmed +2 (55), Sneak +2 (55), Repair +3 (56), Explosives +2 (55), Science +3 (56), Big Guns +2 (55), Medicine +2 (55)
Intense Training (CH)
Level 13
Energy Weapons +5 (60), Lockpick +5 (60), Explosives +5 (60), Barter +3 (60), Big Guns +5 (60)
Intense Training (AG)
Level 14
Small Guns +2 (60), Sneak +3 (60), Repair +4 (60), Science +4 (60), Melee Weapons +5 (60), Medicine +5 (60)
Sniper
Level 15
Unarmed +23 (78)
Finesse
Level 16
Unarmed +2 (80), Speech +3 (60), Barter +10 (70), Big Guns +8 (68)
Mysterious Stranger
Level 17
Energy Weapons +10 (70), Lockpick +1 (61), Explosives +10 (70), Big Guns +2 (70)
Silent Running
Level 18
Lockpick +9 (70), Melee Weapons +4 (64), Medicine +10 (70)
Better Criticals
Level 19
Repair +10 (70), Science +7 (67), Melee Weapons +6 (70)
Pyromaniac
Level 20
Small Guns +10 (70), Speech +10 (70), Science +3 (70)
Grim Reaper's Sprint
Would you like to comment? Sign up for new account, or sign in if you are already a member.