Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
18%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
79
 
Big Guns
78
 
Energy Weapons
100
 
Explosives
74
 
Lockpick
100
 
Medicine
68
 
Melee Weapons
100
 
Repair
69
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
79
 
Unarmed
37
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Bloody Mess
Booster Shot
Child at Heart
Commando
Concentrated Fire
Covert Ops
Dream Crusher
Explorer
Finesse
Fortune Finder
Grim Reaper's Sprint
Gunslinger
Hematophage
Light Step
Mister Sandman
Ninja
No Weaknesses
Pitt Fighter
Power Armor Training
Puppies!
Quantum Chemist
Rad Regeneration
Robotics Expert
Scrounger
Silent Running
Sniper
Strong Back
Swift Learner (3)
Tag!
Toughness
Warmonger
Wired Reflexes
Level 1
ST 5 PE 6 EN 4 CH 4 IN 9 AG 7 LK 5
Small Guns, Science, and Sneak
Level 2
Sneak +6 (40), Small Guns +11 (45), Science +2 (40)
Swift Learner
Bobblehead (Intelligence)
Level 3
Sneak +10 (50), Small Guns +5 (50), Energy Weapons +5 (22)
Swift Learner
Level 4
Small Guns +5 (55), Energy Weapons +1 (23), Lockpick +6 (23), Science +8 (50)
Swift Learner
Level 5
Small Guns +5 (60), Energy Weapons +7 (30), Lockpick +7 (30), Melee Weapons +1 (16)
Child at Heart
Level 6
Energy Weapons +10 (40), Lockpick +10 (40)
Gunslinger
Level 7
Sneak +5 (55), Small Guns +1 (61), Science +5 (55), Melee Weapons +9 (25)
Fortune Finder
Level 8
Small Guns +5 (66), Melee Weapons +15 (40)
Commando
Level 9
Sneak +5 (60), Small Guns +4 (70), Energy Weapons +2 (42), Lockpick +2 (42), Science +5 (60), Melee Weapons +2 (42)
Scrounger
Level 10
Energy Weapons +8 (50), Lockpick +8 (50), Melee Weapons +4 (46)
Mister Sandman
Level 11
Small Guns +1 (71), Energy Weapons +5 (55), Lockpick +5 (55), Melee Weapons +9 (55)
Bloody Mess
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Level 12
Sneak +5 (65), Small Guns +4 (75), Lockpick +3 (58), Science +5 (65), Melee Weapons +3 (58)
Sniper
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Level 13
Sneak +3 (68), Small Guns +5 (80), Energy Weapons +5 (70), Lockpick +2 (70), Science +3 (68), Melee Weapons +2 (70)
Robotics Expert
Bobblehead (Small Guns)
Bobblehead (Big Guns)
Level 14
Sneak +5 (83), Energy Weapons +3 (73), Lockpick +3 (73), Speech +1 (14), Science +5 (73), Melee Weapons +3 (73)
Silent Running
Bobblehead (Science)
Bobblehead (Repair)
Level 15
Small Guns +10 (100), Explosives +3 (20), Science +7 (90)
Light Step
Bobblehead (Sneak)
Bobblehead (Speech)
Ant Sight
Wired Reflexes
Barkskin
Rad Regeneration
Level 16
Sneak +7 (100), Energy Weapons +5 (80), Lockpick +5 (80), Melee Weapons +3 (76)
Finesse
Bobblehead (Explosives)
Booster Shot
Power Armor Training
Level 17
Energy Weapons +5 (100), Melee Weapons +15 (91)
Tag! (Energy Weapons)
Bobblehead (Medicine)
Dream Crusher
Level 18
Lockpick +1 (81), Science +10 (100), Melee Weapons +9 (100)
Concentrated Fire (Energy Weapons)
Level 19
Lockpick +19 (100), Speech +1 (25)
Adamantium Skeleton (Energy Weapons)
Level 20
Speech +10 (35), Repair +5 (40), Medicine +5 (40)
Grim Reaper's Sprint (Energy Weapons)
Bobblehead (Unarmed)
Hematophage
Pitt Fighter
Level 21
Speech +5 (40), Explosives +8 (40), Barter +7 (30)
Explorer (Energy Weapons)
Level 22
Barter +10 (40), Big Guns +10 (33)
Ninja (Energy Weapons)
Covert Ops
Level 23
Speech +3 (43), Repair +2 (42), Explosives +2 (42), Barter +2 (42), Medicine +2 (42), Big Guns +9 (42)
Puppies! (Energy Weapons)
Auto Expert
Level 24
Speech +3 (48), Repair +3 (45), Explosives +3 (45), Barter +4 (48), Medicine +4 (46), Big Guns +3 (47)
No Weaknesses (Energy Weapons)
Level 25
Speech +2 (50), Repair +5 (50), Explosives +4 (49), Barter +2 (50), Medicine +4 (50), Big Guns +3 (50)
Strong Back (Energy Weapons)
Level 26
Speech +4 (54), Repair +3 (53), Explosives +4 (53), Barter +3 (53), Medicine +3 (53), Big Guns +3 (53)
Warmonger (Energy Weapons)
Level 27
Speech +3 (57), Repair +4 (57), Explosives +3 (56), Barter +4 (57), Medicine +3 (56), Big Guns +3 (56)
Toughness (Energy Weapons)
Level 28
Speech +3 (60), Repair +3 (60), Explosives +4 (60), Barter +3 (60), Medicine +4 (60), Big Guns +3 (59)
Action Boy/Girl (Energy Weapons)
Level 29
Speech +4 (64), Repair +3 (63), Explosives +3 (63), Barter +3 (63), Medicine +3 (63), Big Guns +4 (63)
Quantum Chemist (Energy Weapons)
Level 30
Speech +3 (77), Repair +4 (69), Explosives +3 (72), Barter +4 (77), Medicine +3 (68), Big Guns +3 (76)
Almost Perfect (Energy Weapons)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
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