Strength
6
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
6
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
15
 
Medicine
17
 
Melee Weapons
32
 
Repair
22
 
Science
25
 
Small Guns
49
 
Sneak
21
 
Speech
15
 
Unarmed
15
 
Gun Nut
Level 1
ST 6 PE 5 EN 5 CH 5 IN 6 AG 8 LK 5
Explosives, Melee Weapons, and Small Guns
Level 2
Small Guns +8 (49), Science +8 (25)
Gun Nut
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