Strength
7
 
Perception
8
 
Endurance
3
 
Charisma
3
 
Intelligence
8
 
Agility
3
 
Luck
8
 
Action Points
71
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
12
 
Big Guns
12
 
Energy Weapons
37
 
Explosives
22
 
Lockpick
22
 
Medicine
22
 
Melee Weapons
35
 
Repair
37
 
Science
22
 
Small Guns
12
 
Sneak
12
 
Speech
12
 
Unarmed
12
 
Level 1
ST 7 PE 8 EN 3 CH 3 IN 8 AG 3 LK 8
Melee Weapons, Energy Weapons, and Repair
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