Level 1
ST 5 PE 6 EN 7 CH 1 IN 9 AG 6 LK 6
Barter, Repair, and Speech
Level 2
Barter +19 (41)
Intense Training (PE)
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Energy Weapons +17 (36), Explosives +1 (20), Big Guns +2 (21)
Intense Training (AG)
Level 4
Energy Weapons +10 (46), Explosives +10 (30)
Educated
Level 5
Lockpick +17 (36), Explosives +6 (36)
Comprehension
Level 6
Lockpick +10 (46), Repair +1 (41), Melee Weapons +7 (24), Medicine +5 (30)
Bloody Mess
Level 7
Small Guns +2 (21), Repair +4 (45), Science +17 (42)
Toughness
Level 8
Sneak +9 (28), Small Guns +7 (28), Unarmed +1 (20), Speech +6 (28)
Strong Back
Level 9
Sneak +10 (38), Barter +3 (44), Medicine +10 (40)
Commando
Level 10
Explosives +20 (56), Barter +3 (47)
Finesse
Level 11
Medicine +4 (44), Big Guns +19 (40)
Gunslinger
Duck and Cover! => Explosives +2 (58)
Duck and Cover! => Explosives +2 (60)
Level 12
Small Guns +2 (30), Science +3 (45), Melee Weapons +18 (42)
Pyromaniac
Level 13
Sneak +5 (43), Small Guns +10 (40), Unarmed +4 (24), Speech +4 (32)
Sniper
Barkskin
Hematophage
Power Armor Training
Rad Regeneration
Wired Reflexes