Strength
7
 
Perception
7
 
Endurance
5
 
Charisma
3
 
Intelligence
6
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
15
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
34
 
Lockpick
20
 
Medicine
20
 
Melee Weapons
19
 
Repair
34
 
Science
17
 
Small Guns
37
 
Sneak
22
 
Speech
15
 
Unarmed
15
 
Intense Training
Level 1
ST 7 PE 7 EN 5 CH 3 IN 6 AG 7 LK 5
Explosives, Small Guns, and Repair
Level 2
Sneak +1 (22), Small Guns +1 (37), Lockpick +1 (20), Speech +4 (15), Repair +2 (34), Barter +4 (15), Medicine +3 (20)
Intense Training (AG)
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