Strength
1
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
9
 
Luck
6
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
35
 
Medicine
23
 
Melee Weapons
7
 
Repair
48
 
Science
23
 
Small Guns
48
 
Sneak
27
 
Speech
15
 
Unarmed
15
 
Gun Nut
Level 1
ST 1 PE 5 EN 5 CH 5 IN 9 AG 9 LK 6
Small Guns, Repair, and Lockpick
Level 2
Sneak +4 (27), Small Guns +5 (48), Lockpick +5 (35), Repair +5 (48)
Gun Nut
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