Strength
10
 
Perception
6
 
Endurance
9
 
Charisma
4
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
300
 
Critical Chance
6%
 
Dmg Resist
15%
 
Hit Points
470
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
26
 
Big Guns
33
 
Energy Weapons
27
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
38
 
Small Guns
33
 
Sneak
100
 
Speech
25
 
Unarmed
100
 
Adamantium Skeleton
Ant Might
Barkskin
Better Criticals
Bloody Mess
Comprehension
Covert Ops
Dream Crusher
Educated
Hematophage
Intense Training (4)
Light Step
Mister Sandman
Night Person
Ninja
Paralyzing Palm
Power Armor Training
Pyromaniac
Rad Regeneration
Silent Running
Strong Back
Tag!
Toughness
Wired Reflexes
Level 1
ST 7 PE 5 EN 6 CH 3 IN 9 AG 6 LK 4
Melee Weapons, Sneak, Lockpick
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 2
Lockpick +1 (30), Repair +2 (26), Melee Weapons +17 (52)
Intense Training (ST)
Ant Might
Bobblehead (Strength)
Bobblehead (Endurance)
Level 3
Lockpick +4 (34), Sneak +4 (35), Explosives +11 (25), Medicine +1 (35)
Intense Training (EN)
Bobblehead (Agility)
Bobblehead (Luck)
Level 4
Lockpick +3 (38), Sneak +2 (40), Repair +3 (30), Melee Weapons +8 (65), Medicine +4 (40)
Comprehension
Bobblehead (Lockpick)
Bobblehead (Sneak)
Bobblehead (Melee Weapons)
Level 5
Lockpick +2 (50), Unarmed +4 (25), Explosives +4 (30), Melee Weapons +10 (85)
Educated
Bobblehead (Explosives)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Unarmed)
Level 6
Sneak +8 (58), Melee Weapons +15 (100)
Toughness
Level 7
Lockpick +8 (60), Sneak +7 (65), Explosives +8 (50)
Intense Training (EN)
Bobblehead (Repair)
Level 8
Lockpick +10 (70), Unarmed +1 (38), Sneak +5 (70), Explosives +5 (55), Barter +2 (15)
Strong Back
Level 9
Lockpick +8 (78), Sneak +15 (85)
Bloody Mess
Barkskin
Dream Crusher
Level 10
Lockpick +2 (80), Unarmed +1 (39), Sneak +15 (100), Medicine +5 (45)
Mister Sandman
Level 11
Lockpick +20 (100), Unarmed +1 (40), Medicine +2 (47)
Night Person
Level 12
Repair +5 (45), Explosives +15 (70), Medicine +3 (50)
Pyromaniac
Level 13
Unarmed +3 (43), Repair +5 (50), Explosives +10 (80), Medicine +5 (55)
Silent Running
Level 14
Small Guns +1 (20), Unarmed +2 (45), Explosives +20 (100)
Light Step
Level 15
Repair +1 (51), Medicine +22 (77)
Adamantium Skeleton
Level 16
Medicine +23 (100)
Intense Training (LK)
Level 17
Unarmed +15 (60), Repair +8 (59)
Better Criticals
Level 18
Unarmed +17 (77), Repair +6 (65)
Paralyzing Palm
Level 19
Unarmed +23 (100)
Tag! (Repair)
Level 20
Speech +2 (15), Repair +20 (100), Barter +1 (16)
Ninja
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Wired Reflexes
Hematophage
Power Armor Training
Rad Regeneration
Covert Ops
Would you like to comment? Sign up for new account, or sign in if you are already a member.