Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
96
 
Big Guns
94
 
Energy Weapons
96
 
Explosives
92
 
Lockpick
100
 
Medicine
86
 
Melee Weapons
96
 
Repair
84
 
Science
84
 
Small Guns
92
 
Sneak
92
 
Speech
92
 
Unarmed
90
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Animal Friend
Ant Might
Better Criticals
Bloody Mess
Chem Resistant
Chemist
Child at Heart
Comprehension
Concentrated Fire
Cyborg
Educated
Entomologist
Explorer
Finesse
Hematophage
Intense Training (5)
Lady Killer/Black Widow
Light Step
Power Armor Training
Rad Regeneration
Rad Tolerance
Robotics Expert
Silent Running
Strong Back
Toughness
Warmonger
Wired Reflexes
Level 1
ST 4 PE 6 EN 5 CH 4 IN 10 AG 6 LK 5
Lockpick, Small Guns, and Repair
Ant Might
Level 2
Lockpick +20 (52)
Lady Killer/Black Widow
Hematophage
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Small Guns)
Rad Regeneration
Wired Reflexes
Power Armor Training
Level 3
Barter +20 (43)
Intense Training (LK)
Level 4
Barter +20 (63)
Educated
Level 5
Science +23 (58)
Comprehension
Level 6
Big Guns +23 (48)
Entomologist
Level 7
Energy Weapons +23 (50)
Bloody Mess
Level 8
Explosives +23 (50)
Strong Back
Level 9
Melee Weapons +6 (31), Medicine +15 (50), Big Guns +2 (50)
Child at Heart
Level 10
Small Guns +4 (46), Melee Weapons +19 (50)
Finesse
Level 11
Sneak +19 (46), Small Guns +4 (50)
Toughness
Level 12
Speech +23 (46)
Robotics Expert
Level 13
Sneak +4 (60), Unarmed +15 (40), Speech +4 (50)
Silent Running
Level 14
Unarmed +23 (63)
Light Step
Level 15
Speech +23 (73)
Adamantium Skeleton
Level 16
Repair +1 (51), Science +2 (60), Melee Weapons +10 (60), Medicine +10 (60)
Cyborg
Level 17
Repair +9 (60), Explosives +10 (60), Big Guns +4 (54)
Chemist
Level 18
Small Guns +17 (67), Big Guns +6 (60)
Better Criticals
Level 19
Energy Weapons +5 (65), Lockpick +8 (70), Explosives +10 (70)
Intense Training (EN)
Level 20
Repair +10 (70), Science +10 (70), Big Guns +3 (65)
Explorer
Level 21
Sneak +20 (80), Small Guns +3 (70)
Intense Training (EN)
Level 22
Lockpick +15 (85), Science +8 (78)
Intense Training (CH)
Level 23
Small Guns +2 (72), Energy Weapons +5 (70), Lockpick +5 (90), Unarmed +3 (70), Barter +5 (72), Big Guns +3 (70)
Intense Training (CH)
Level 24
Unarmed +3 (73), Melee Weapons +10 (70), Medicine +10 (70)
Animal Friend
Level 25
Small Guns +3 (75), Energy Weapons +10 (80), Unarmed +7 (80), Speech +3 (80)
Action Boy/Girl
Level 26
Explosives +3 (73), Barter +8 (80), Science +2 (80), Big Guns +10 (80)
Rad Tolerance
Level 27
Explosives +7 (80), Melee Weapons +6 (76), Medicine +10 (80)
Warmonger
Level 28
Small Guns +5 (80), Lockpick +4 (94), Repair +10 (80), Melee Weapons +4 (80)
Concentrated Fire
Level 29
Energy Weapons +5 (85), Lockpick +6 (100), Explosives +2 (82), Barter +5 (85), Big Guns +5 (85)
Chem Resistant
Level 30
Sneak +2 (90), Small Guns +2 (90), Energy Weapons +1 (94), Unarmed +2 (88), Speech +2 (90), Repair +2 (84), Barter +1 (94), Science +2 (84), Melee Weapons +4 (94), Medicine +4 (86), Big Guns +1 (92)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Intelligence)
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