Strength
8
 
Perception
8
 
Endurance
6
 
Charisma
1
 
Intelligence
3
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
4.0
 
Skill Points
13
 
Barter
7
 
Big Guns
17
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
54
 
Medicine
11
 
Melee Weapons
21
 
Repair
11
 
Science
25
 
Small Guns
40
 
Sneak
50
 
Speech
7
 
Unarmed
17
 
Thief (2)
Level 1
ST 8 PE 8 EN 6 CH 1 IN 3 AG 9 LK 5
Sneak, Lockpick, and Small Guns
Level 2
Lockpick +4 (45), Science +9 (20)
Thief
Level 3
Sneak +2 (50), Small Guns +2 (40), Lockpick +4 (54), Science +5 (25)
Thief
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