Strength
9
 
Perception
7
 
Endurance
6
 
Charisma
5
 
Intelligence
9
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
240
 
Critical Chance
6%
 
Dmg Resist
5%
 
Hit Points
250
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
25
 
Big Guns
30
 
Energy Weapons
50
 
Explosives
30
 
Lockpick
30
 
Medicine
55
 
Melee Weapons
35
 
Repair
36
 
Science
60
 
Small Guns
55
 
Sneak
30
 
Speech
25
 
Unarmed
30
 
Ant Might
Barkskin
Daddy's Boy/Girl
Educated
Hematophage
Intense Training
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 1
ST 7 PE 6 EN 5 CH 4 IN 7 AG 6 LK 5
Energy Weapons, Science, Small Guns
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Barkskin
Hematophage
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 2
Small Guns +6 (50), Energy Weapons +6 (50), Repair +2 (33), Science +4 (55)
Daddy's Boy/Girl
Level 3
Lockpick +1 (30), Unarmed +3 (30), Sneak +1 (30), Explosives +1 (30), Big Guns +3 (30), Medicine +9 (47)
Intense Training (IN)
Level 4
Small Guns +5 (55), Repair +1 (36), Science +3 (60), Melee Weapons +2 (35), Medicine +8 (55)
Educated
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