Strength
7
 
Perception
6
 
Endurance
4
 
Charisma
7
 
Intelligence
6
 
Agility
7
 
Luck
4
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
18
 
Big Guns
33
 
Energy Weapons
20
 
Explosives
16
 
Lockpick
37
 
Medicine
16
 
Melee Weapons
18
 
Repair
21
 
Science
16
 
Small Guns
23
 
Sneak
18
 
Speech
18
 
Unarmed
27
 
Gun Nut
Level 1
ST 6 PE 6 EN 4 CH 7 IN 6 AG 7 LK 4
Big Guns, Lockpick, and Unarmed
Bobblehead (Strength)
Level 2
Energy Weapons +4 (20), Lockpick +6 (37), Big Guns +6 (33)
Gun Nut
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