Strength
6
 
Perception
8
 
Endurance
8
 
Charisma
4
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
10%
 
Hit Points
330
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
13
 
Big Guns
21
 
Energy Weapons
21
 
Explosives
37
 
Lockpick
72
 
Medicine
50
 
Melee Weapons
17
 
Repair
65
 
Science
70
 
Small Guns
38
 
Sneak
25
 
Speech
27
 
Unarmed
21
 
Ant Sight
Commando
Comprehension
Educated
Gun Nut
Intense Training
Rad Regeneration
Thief
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 6 CH 3 IN 9 AG 6 LK 5
Explosives, Medicine, and Repair
Level 2
Small Guns +8 (25), Lockpick +8 (25), Explosives +1 (33), Science +2 (25)
Intense Training (EN)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Wired Reflexes
Level 3
Small Guns +5 (35), Speech +14 (25), Repair +1 (46)
Gun Nut
Level 4
Lockpick +5 (30), Repair +4 (50), Science +11 (38)
Educated
Bobblehead (Strength)
Ant Sight
Level 5
Lockpick +13 (45), Science +7 (45), Medicine +3 (43)
Comprehension
Level 6
Small Guns +1 (36), Lockpick +15 (65), Medicine +7 (50)
Thief
Level 7
Lockpick +5 (70), Repair +1 (51), Science +17 (62)
Toughness
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Rad Regeneration
Level 8
Sneak +1 (25), Repair +14 (65), Science +8 (70)
Commando
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