Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
7
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
27
 
Big Guns
45
 
Energy Weapons
17
 
Explosives
27
 
Lockpick
21
 
Medicine
23
 
Melee Weapons
31
 
Repair
36
 
Science
35
 
Small Guns
40
 
Sneak
31
 
Speech
42
 
Unarmed
34
 
Ant Might
Covert Ops
Ghoul Ecology
Gun Nut
Power Armor Training
Wired Reflexes
Level 1
ST 6 PE 5 EN 6 CH 5 IN 6 AG 6 LK 6
Unarmed, Speech, and Big Guns
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Speech)
Power Armor Training
Big Book of Science => Science +1 (19)
Ghoul Ecology
Level 2
Sneak +1 (19), Small Guns +1 (24), Energy Weapons +1 (17), Lockpick +2 (18), Unarmed +1 (34), Speech +1 (42), Repair +1 (24), Explosives +1 (17), Barter +1 (17), Science +1 (20), Melee Weapons +1 (19), Medicine +3 (21), Big Guns +1 (44)
Gun Nut
Bobblehead (Intelligence)
Bobblehead (Small Guns)
Bobblehead (Explosives)
Ant Might
Covert Ops
Bobblehead (Barter)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Agility)
Bobblehead (Sneak)
Wired Reflexes
Guns and Bullets => Small Guns +1 (40)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (45)
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