Strength
4
 
Perception
8
 
Endurance
5
 
Charisma
8
 
Intelligence
7
 
Agility
3
 
Luck
7
 
Action Points
71
 
Carry Weight
190
 
Critical Chance
12%
 
Dmg Resist
10%
 
Hit Points
440
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
42
 
Big Guns
22
 
Energy Weapons
65
 
Explosives
75
 
Lockpick
70
 
Medicine
75
 
Melee Weapons
15
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
13
 
Speech
100
 
Unarmed
16
 
Adamantium Skeleton
Better Criticals
Chem Resistant
Chemist
Child at Heart
Computer Whiz
Concentrated Fire
Daddy's Boy/Girl (2)
Educated
Explorer
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Lawbringer
Lead Belly
Power Armor Training
Quantum Chemist
Rad Regeneration
Rad Resistance
Robotics Expert
Scoundrel (2)
Swift Learner
Toughness
Level 1
ST 4 PE 7 EN 4 CH 8 IN 7 AG 3 LK 7
Speech, Small Guns, and Repair
Level 2
Small Guns +3 (30), Repair +10 (45), Science +4 (29)
Daddy's Boy/Girl
Rad Regeneration
Big Book of Science => Science +1 (30)
Guns and Bullets => Small Guns +1 (31)
Guns and Bullets => Small Guns +1 (32)
Level 3
Small Guns +8 (40), Speech +1 (38), Repair +5 (50), Barter +3 (25)
Swift Learner
Power Armor Training
Level 4
Small Guns +5 (45), Speech +7 (45), Repair +5 (55)
Child at Heart
Dean's Electronics => Repair +1 (56)
Guns and Bullets => Small Guns +1 (46)
Guns and Bullets => Small Guns +1 (47)
Level 5
Small Guns +3 (50), Repair +4 (60), Science +10 (40)
Educated
Bobblehead (Perception)
Level 6
Speech +5 (50), Science +5 (45), Medicine +4 (29), Big Guns +6 (20)
Gunslinger
Level 7
Lockpick +5 (27), Speech +10 (65), Science +5 (50)
Scoundrel
Bobblehead (Endurance)
Level 8
Speech +10 (75), Repair +5 (65), Barter +5 (35)
Lead Belly
Level 9
Small Guns +5 (55), Speech +10 (85), Repair +5 (70)
Rad Resistance
Level 10
Small Guns +5 (60), Lockpick +3 (30), Speech +5 (90), Barter +1 (36), Science +5 (55), Medicine +1 (30)
Finesse
Ghoul Ecology
Big Book of Science => Science +1 (56)
Big Book of Science => Science +1 (57)
Big Book of Science => Science +1 (58)
Guns and Bullets => Small Guns +1 (61)
Level 11
Small Guns +4 (65), Speech +10 (100), Science +2 (60), Medicine +4 (34)
Toughness
Level 12
Lockpick +5 (35), Repair +1 (71), Explosives +13 (35), Medicine +1 (35)
Fast Metabolism
Level 13
Lockpick +5 (40), Repair +4 (75), Explosives +5 (40), Science +1 (61), Medicine +5 (40)
Scoundrel
Level 14
Lockpick +5 (45), Repair +5 (80), Explosives +5 (45), Barter +1 (42), Science +4 (65)
Adamantium Skeleton
Level 15
Small Guns +10 (75), Energy Weapons +5 (27), Science +5 (70)
Lawbringer
Level 16
Sneak +1 (13), Energy Weapons +8 (35), Lockpick +5 (50), Explosives +5 (50), Melee Weapons +1 (15)
Better Criticals
Level 17
Energy Weapons +5 (40), Repair +10 (90), Science +5 (75)
Chem Resistant
Level 18
Repair +5 (95), Science +15 (90)
Computer Whiz
Level 19
Energy Weapons +10 (50), Medicine +10 (50)
Robotics Expert
Level 20
Repair +5 (100), Science +10 (100), Medicine +5 (60)
Daddy's Boy/Girl
Level 21
Lockpick +10 (60), Explosives +10 (60)
Explorer
Level 22
Explosives +10 (70), Medicine +10 (70)
Grim Reaper's Sprint
Level 23
Small Guns +10 (85), Energy Weapons +10 (60)
Concentrated Fire
Level 24
Small Guns +15 (100), Explosives +5 (75)
Quantum Chemist
Level 25
Energy Weapons +5 (65), Lockpick +10 (70), Medicine +5 (75)
Chemist
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