Strength
10
 
Perception
1
 
Endurance
6
 
Charisma
7
 
Intelligence
10
 
Agility
1
 
Luck
5
 
Action Points
67
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
19
 
Big Guns
17
 
Energy Weapons
7
 
Explosives
25
 
Lockpick
25
 
Medicine
25
 
Melee Weapons
25
 
Repair
40
 
Science
25
 
Small Guns
7
 
Sneak
7
 
Speech
53
 
Unarmed
17
 
Swift Learner (2)
Level 1
ST 10 PE 1 EN 6 CH 7 IN 10 AG 1 LK 5
Explosives, Repair, and Speech
Level 2
Lockpick +17 (24), Explosives +3 (25)
Swift Learner
Level 3
Lockpick +1 (25), Speech +19 (53)
Swift Learner
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