Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
4
 
Intelligence
10
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
10%
 
Hit Points
310
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
13
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
73
 
Lockpick
65
 
Medicine
35
 
Melee Weapons
15
 
Repair
65
 
Science
65
 
Small Guns
85
 
Sneak
95
 
Speech
13
 
Unarmed
15
 
Commando
Educated
Finesse
Gun Nut (2)
Gunslinger
Mister Sandman
Silent Running
Strong Back
Thief
Toughness
Level 1
ST 4 PE 6 EN 5 CH 4 IN 9 AG 7 LK 5
Sneak, Small Guns, and Explosives
Level 2
Sneak +1 (40), Small Guns +1 (35), Lockpick +3 (25), Repair +7 (30), Science +7 (30)
Thief
Level 3
Sneak +9 (49), Small Guns +10 (50)
Gun Nut
Bobblehead (Strength)
Level 4
Sneak +6 (55), Small Guns +5 (55), Lockpick +7 (32), Science +1 (31)
Educated
Bobblehead (Intelligence)
Level 5
Sneak +5 (60), Lockpick +8 (40), Repair +3 (45), Science +7 (40)
Gun Nut
Bobblehead (Medicine)
Level 6
Sneak +5 (65), Small Guns +5 (65), Lockpick +5 (45), Explosives +8 (40)
Gunslinger
Level 7
Sneak +5 (70), Small Guns +5 (70), Explosives +5 (45), Science +8 (48)
Toughness
Level 8
Sneak +5 (75), Small Guns +5 (75), Lockpick +5 (50), Repair +5 (50), Explosives +1 (46), Science +2 (50)
Commando
Level 9
Sneak +5 (80), Small Guns +5 (80), Lockpick +3 (53), Repair +3 (53), Explosives +4 (50), Science +3 (53)
Strong Back
Level 10
Sneak +5 (85), Small Guns +5 (85), Lockpick +7 (60), Science +6 (59)
Finesse
Level 11
Repair +7 (60), Explosives +15 (65), Science +1 (60)
Mister Sandman
Level 12
Lockpick +5 (65), Repair +5 (65), Explosives +8 (73), Science +5 (65)
Silent Running
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