Strength
2
 
Perception
4
 
Endurance
6
 
Charisma
3
 
Intelligence
9
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
170
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
12
 
Big Guns
18
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
44
 
Medicine
24
 
Melee Weapons
10
 
Repair
51
 
Science
24
 
Small Guns
60
 
Sneak
24
 
Speech
12
 
Unarmed
18
 
Gun Nut
Swift Learner
Level 1
ST 2 PE 4 EN 6 CH 3 IN 9 AG 9 LK 7
Lockpick, Repair, and Small Guns
Level 2
Small Guns +9 (53), Lockpick +3 (32), Repair +7 (51)
Gun Nut
Level 3
Small Guns +7 (60), Lockpick +12 (44)
Swift Learner
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