Level 1
ST 2 PE 8 EN 2 CH 2 IN 9 AG 9 LK 8
Small Guns, Lockpick, and Sneak
Bobblehead (Medicine)
Level 2
Sneak +11 (50), Small Guns +6 (50), Repair +1 (30), Science +1 (25)
Gun Nut
Level 3
Sneak +3 (53), Small Guns +8 (63), Lockpick +8 (45)
Gun Nut
Level 4
Small Guns +17 (80), Lockpick +2 (47)
Educated
Level 5
Sneak +7 (60), Lockpick +8 (55), Repair +7 (42)
Comprehension
Level 6
Lockpick +10 (65), Repair +8 (50), Explosives +3 (25), Medicine +1 (35)
Gunslinger
Level 7
Science +21 (46), Medicine +1 (36)
Thief
Level 8
Repair +10 (60), Science +4 (50), Medicine +8 (44)
Commando
Level 9
Repair +16 (76), Medicine +6 (50)
Thief
Level 10
Lockpick +5 (80), Speech +5 (15), Repair +4 (80), Science +8 (58)
Finesse
Level 11
Speech +10 (25), Science +12 (75)
Daddy's Boy/Girl
Level 12
Speech +22 (47)
Sniper
Level 13
Speech +22 (69)
Silent Running
Level 14
Energy Weapons +11 (33), Speech +11 (80)
Daddy's Boy/Girl
Level 15
Energy Weapons +22 (65)
Cyborg
Bobblehead (Small Guns)
Level 16
Energy Weapons +15 (80), Explosives +7 (32)
Better Criticals
Level 17
Explosives +22 (54)
Action Boy/Girl
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Perception)
Ant Sight
Bobblehead (Agility)
Bobblehead (Sneak)
Level 18
Explosives +6 (65), Medicine +17 (80)
Tag! (Barter)
Level 19
Explosives +15 (80), Barter +8 (34)
Chemist
Level 20
Sneak +2 (95), Small Guns +2 (95), Speech +4 (85), Repair +7 (90), Explosives +5 (85), Barter +1 (35), Science +2 (85)
Grim Reaper's Sprint
Bobblehead (Science)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Repair)
Bobblehead (Lockpick)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)