Strength
7
 
Perception
9
 
Endurance
2
 
Charisma
1
 
Intelligence
10
 
Agility
9
 
Luck
3
 
Action Points
83
 
Carry Weight
220
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
6
 
Big Guns
8
 
Energy Weapons
40
 
Explosives
22
 
Lockpick
23
 
Medicine
24
 
Melee Weapons
18
 
Repair
32
 
Science
43
 
Small Guns
22
 
Sneak
40
 
Speech
6
 
Unarmed
8
 
Intense Training
Level 1
ST 7 PE 9 EN 2 CH 1 IN 9 AG 9 LK 3
Energy Weapons, Science, and Sneak
Level 2
Sneak +3 (40), Energy Weapons +3 (40), Lockpick +1 (23), Repair +8 (32), Science +4 (43)
Intense Training (IN)
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