Strength
10
 
Perception
1
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
1
 
Luck
1
 
Action Points
67
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
5.0
 
Skill Points
19
 
Barter
21
 
Big Guns
21
 
Energy Weapons
5
 
Explosives
5
 
Lockpick
20
 
Medicine
36
 
Melee Weapons
23
 
Repair
21
 
Science
21
 
Small Guns
5
 
Sneak
5
 
Speech
36
 
Unarmed
21
 
Level 1
ST 10 PE 1 EN 9 CH 9 IN 9 AG 1 LK 1
Lockpick, Speech, and Medicine
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