Strength
2
 
Perception
10
 
Endurance
5
 
Charisma
4
 
Intelligence
7
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
170
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.0
 
Skill Points
17
 
Barter
27
 
Big Guns
14
 
Energy Weapons
24
 
Explosives
24
 
Lockpick
24
 
Medicine
33
 
Melee Weapons
8
 
Repair
33
 
Science
18
 
Small Guns
20
 
Sneak
20
 
Speech
12
 
Unarmed
14
 
Level 1
ST 2 PE 10 EN 5 CH 4 IN 7 AG 8 LK 4
Medicine, Repair, and Barter
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