Level 1
ST 3 PE 7 EN 5 CH 3 IN 9 AG 8 LK 5
Small Guns, Repair, and Medicine
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 2
Small Guns +14 (55), Repair +6 (51)
Gun Nut
Level 3
Small Guns +10 (70), Repair +10 (66)
Gun Nut
Level 4
Small Guns +10 (80), Repair +10 (76)
Educated
Level 5
Lockpick +6 (25), Repair +4 (80), Medicine +13 (63)
Comprehension
Level 6
Explosives +6 (25), Medicine +17 (80)
Thief
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 7
Lockpick +8 (53), Science +15 (50)
Thief
Level 8
Lockpick +7 (60), Science +10 (60), Medicine +6 (86)
Size Matters
Level 9
Lockpick +9 (69), Science +10 (70), Medicine +4 (90)
Size Matters
Level 10
Energy Weapons +12 (41), Lockpick +6 (75), Science +5 (75)
Size Matters
Level 11
Energy Weapons +8 (49), Science +15 (90)
Thief
Level 12
Energy Weapons +13 (62), Lockpick +10 (90)
Sniper
Level 13
Energy Weapons +23 (85)
Finesse
Level 14
Melee Weapons +3 (24), Big Guns +20 (90)
Cyborg
Level 15
Sneak +23 (69)
Commando
Level 16
Sneak +21 (90), Explosives +2 (52)
Tag! (Explosives)
Level 17
Explosives +23 (75)
Action Boy/Girl (Explosives)
Level 18
Explosives +15 (90), Melee Weapons +8 (32)
Concentrated Fire (Explosives)
Level 19
Melee Weapons +23 (55)
Chemist (Explosives)
Level 20
Melee Weapons +23 (78)
Grim Reaper's Sprint (Explosives)
Level 21
Speech +11 (32), Melee Weapons +12 (90)
Scrounger (Explosives)
Level 22
Speech +23 (55)
Silent Running (Explosives)
Level 23
Speech +23 (78)
Gun Nut (Explosives)
Level 24
Unarmed +11 (36), Speech +12 (90)
Daddy's Boy/Girl (Explosives)
Covert Ops
Level 25
Unarmed +23 (59)
Intense Training (LK)
Level 26
Unarmed +23 (82)
Better Criticals (Explosives)
Level 27
Unarmed +8 (90), Barter +15 (36)
Nerves of Steel (Explosives)
Level 28
Barter +23 (59)
Chem Resistant (Explosives)
Level 29
Barter +23 (82)
Bloody Mess (Explosives)
Level 30
Small Guns +2 (100), Lockpick +7 (100), Repair +5 (100), Barter +7 (100), Science +2 (100)
Almost Perfect (Explosives)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Duck and Cover! => Explosives +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)