Strength
6
 
Perception
10
 
Endurance
3
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
3
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
6
 
Big Guns
10
 
Energy Weapons
39
 
Explosives
24
 
Lockpick
24
 
Medicine
39
 
Melee Weapons
31
 
Repair
24
 
Science
24
 
Small Guns
18
 
Sneak
18
 
Speech
6
 
Unarmed
10
 
Level 1
ST 6 PE 10 EN 3 CH 1 IN 10 AG 7 LK 3
Energy Weapons, Medicine, and Melee Weapons
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