Strength
5
 
Perception
6
 
Endurance
4
 
Charisma
5
 
Intelligence
5
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
15
 
Big Guns
13
 
Energy Weapons
17
 
Explosives
32
 
Lockpick
32
 
Medicine
30
 
Melee Weapons
15
 
Repair
15
 
Science
15
 
Small Guns
25
 
Sneak
25
 
Speech
15
 
Unarmed
13
 
Level 1
ST 5 PE 6 EN 4 CH 5 IN 5 AG 10 LK 5
Explosives, Lockpick, and Medicine
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