Strength
3
 
Perception
7
 
Endurance
6
 
Charisma
5
 
Intelligence
8
 
Agility
8
 
Luck
3
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
1.5
 
Skill Points
18
 
Barter
14
 
Big Guns
16
 
Energy Weapons
33
 
Explosives
20
 
Lockpick
35
 
Medicine
20
 
Melee Weapons
14
 
Repair
20
 
Science
20
 
Small Guns
20
 
Sneak
35
 
Speech
20
 
Unarmed
20
 
Swift Learner
Level 1
ST 3 PE 7 EN 6 CH 5 IN 8 AG 8 LK 3
Lockpick, Sneak, and Energy Weapons
Level 2
Lockpick +2 (35), Unarmed +4 (20), Speech +6 (20), Explosives +2 (20), Melee Weapons +4 (14)
Swift Learner
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