Strength
2
 
Perception
5
 
Endurance
6
 
Charisma
8
 
Intelligence
8
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
170
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
1.0
 
Skill Points
18
 
Barter
21
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
31
 
Melee Weapons
9
 
Repair
36
 
Science
21
 
Small Guns
32
 
Sneak
17
 
Speech
21
 
Unarmed
17
 
Level 1
ST 2 PE 5 EN 6 CH 8 IN 8 AG 6 LK 5
Small Guns, Repair, and Lockpick
Bobblehead (Medicine)
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