Strength
8
 
Perception
7
 
Endurance
8
 
Charisma
7
 
Intelligence
6
 
Agility
9
 
Luck
6
 
Action Points
108
 
Carry Weight
280
 
Critical Chance
11%
 
Dmg Resist
10%
 
Hit Points
480
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
90
 
Big Guns
31
 
Energy Weapons
31
 
Explosives
46
 
Lockpick
100
 
Medicine
50
 
Melee Weapons
100
 
Repair
90
 
Science
75
 
Small Guns
35
 
Sneak
100
 
Speech
72
 
Unarmed
31
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Better Criticals
Bloody Mess
Comprehension
Educated
Finesse
Hematophage
Impartial Mediation
Intense Training (3)
Life Giver
Master Trader
Mister Sandman
Mysterious Stranger
Ninja
Power Armor Training
Rad Regeneration
Silent Running
Strong Back
Toughness
Wired Reflexes
Level 1
ST 7 PE 5 EN 6 CH 6 IN 4 AG 7 LK 5
Melee Weapons, Speech, Lockpick
Level 2
Melee Weapons +14 (48)
Intense Training (EN)
Level 3
Repair +14 (29)
Intense Training (IN)
Level 4
Repair +15 (44)
Educated
Bobblehead (Strength)
Level 5
Lockpick +10 (40), Speech +2 (34), Repair +6 (50)
Comprehension
Level 6
Melee Weapons +18 (68)
Toughness
Level 7
Lockpick +10 (50), Sneak +8 (27)
Bloody Mess
Chinese Army: Special Ops Training Manual => Sneak +2 (29)
Tales of a Junktown Jerky Vendor => Barter +2 (19)
Ant Sight
Level 8
Sneak +18 (47)
Impartial Mediation
Nikola Tesla and You => Energy Weapons +2 (19)
Tumblers Today => Lockpick +2 (54)
Grognak the Barbarian => Melee Weapons +2 (70)
Grognak the Barbarian => Melee Weapons +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (49)
Guns and Bullets => Small Guns +2 (21)
Tumblers Today => Lockpick +2 (56)
Level 9
Sneak +1 (50), Science +17 (32)
Strong Back
Bobblehead (Intelligence)
Level 10
Speech +6 (40), Sneak +5 (55), Repair +8 (60)
Finesse
Bobblehead (Luck)
Rad Regeneration
Chinese Army: Special Ops Training Manual => Sneak +2 (57)
Dean's Electronics => Repair +2 (62)
Level 11
Lockpick +3 (59), Science +16 (50)
Mysterious Stranger
Chinese Army: Special Ops Training Manual => Sneak +2 (59)
Chinese Army: Special Ops Training Manual => Sneak +2 (61)
Level 12
Lockpick +2 (61), Sneak +9 (80), Repair +8 (70)
Silent Running
Bobblehead (Sneak)
Bobblehead (Perception)
Level 13
Lockpick +12 (75), Barter +4 (23), Melee Weapons +3 (75)
Life Giver
Bobblehead (Medicine)
Level 14
Speech +10 (50), Medicine +9 (36)
Mister Sandman
Tales of a Junktown Jerky Vendor => Barter +2 (25)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Level 15
Barter +19 (46)
Intense Training (AG)
Bobblehead (Lockpick)
Bobblehead (Barter)
Tales of a Junktown Jerky Vendor => Barter +2 (58)
Tales of a Junktown Jerky Vendor => Barter +2 (60)
Level 16
Lockpick +5 (90), Repair +4 (74), Melee Weapons +10 (85)
Action Boy/Girl
Bobblehead (Melee Weapons)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (38)
D.C. Journal of Internal Medicine => Medicine +2 (40)
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Paradise Lost => Speech +2 (52)
Lying, Congressional Style => Speech +2 (54)
Level 17
Repair +6 (80), Science +3 (57), Medicine +10 (50)
Better Criticals
Tales of a Junktown Jerky Vendor => Barter +2 (62)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Bobblehead (Repair)
Level 18
Speech +6 (60), Barter +8 (70), Science +5 (62)
Master Trader
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Science)
Bobblehead (Unarmed)
Hematophage
Power Armor Training
Wired Reflexes
Level 19
Barter +16 (88), Science +3 (75)
Adamantium Skeleton
Level 20
Explosives +17 (46), Barter +2 (90)
Ninja
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