Strength
5
 
Perception
9
 
Endurance
9
 
Charisma
1
 
Intelligence
1
 
Agility
9
 
Luck
6
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
2.5
 
Skill Points
11
 
Barter
7
 
Big Guns
23
 
Energy Weapons
38
 
Explosives
23
 
Lockpick
38
 
Medicine
17
 
Melee Weapons
15
 
Repair
7
 
Science
22
 
Small Guns
23
 
Sneak
23
 
Speech
7
 
Unarmed
23
 
Level 1
ST 5 PE 9 EN 9 CH 1 IN 1 AG 9 LK 6
Lockpick, Science, and Energy Weapons
Bobblehead (Medicine)
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