Strength
4
 
Perception
5
 
Endurance
4
 
Charisma
7
 
Intelligence
7
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
2.0
 
Skill Points
17
 
Barter
20
 
Big Guns
14
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
16
 
Medicine
25
 
Melee Weapons
14
 
Repair
40
 
Science
25
 
Small Guns
45
 
Sneak
18
 
Speech
35
 
Unarmed
14
 
Gun Nut
Level 1
ST 4 PE 5 EN 4 CH 7 IN 7 AG 6 LK 7
Small Guns, Repair, and Speech
Level 2
Small Guns +7 (45), Science +5 (25), Medicine +5 (25)
Gun Nut
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