Level 1
ST 5 PE 9 EN 9 CH 1 IN 9 AG 6 LK 1
Repair, Medicine, and Energy Weapons
Bobblehead (Medicine)
Level 2
Energy Weapons +4 (40), Lockpick +11 (32), Explosives +4 (25)
Intense Training (ST)
Ant Might
Level 3
Lockpick +6 (38), Repair +4 (40), Science +9 (30)
Intense Training (AG)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Level 4
Energy Weapons +3 (45), Lockpick +6 (46), Repair +3 (45), Explosives +3 (30), Science +3 (35), Medicine +2 (50)
Educated
Level 5
Lockpick +4 (50), Repair +4 (49), Science +15 (50)
Intense Training (ST)
Level 6
Energy Weapons +23 (68)
Intense Training (ST)
Level 7
Energy Weapons +7 (75), Lockpick +6 (56), Science +10 (60)
Intense Training (AG)
Level 8
Lockpick +9 (65), Repair +14 (63)
Strong Back
Level 9
Big Guns +23 (46)
Commando
Level 10
Big Guns +23 (69)
Toughness
Level 11
Lockpick +17 (82), Big Guns +6 (75)
Bloody Mess
Level 12
Repair +8 (71), Science +5 (65), Medicine +10 (60)
Sniper
Level 13
Energy Weapons +10 (85), Lockpick +3 (85), Big Guns +10 (85)
Finesse
Level 14
Repair +8 (79), Science +5 (70), Medicine +10 (70)
Cyborg