Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
22
 
Barter
15
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
25
 
Lockpick
25
 
Medicine
40
 
Melee Weapons
17
 
Repair
50
 
Science
50
 
Small Guns
50
 
Sneak
15
 
Speech
15
 
Unarmed
15
 
Educated
Gun Nut
Rad Regeneration
Swift Learner
Level 1
ST 5 PE 6 EN 5 CH 5 IN 9 AG 5 LK 5
Small Guns, Science, and Repair
Level 2
Small Guns +10 (45), Repair +2 (45), Science +2 (40), Medicine +5 (28)
Gun Nut
Bobblehead (Medicine)
Level 3
Small Guns +5 (50), Repair +5 (50), Science +9 (49)
Swift Learner
Bobblehead (Strength)
Level 4
Lockpick +8 (25), Explosives +8 (25), Science +1 (50), Medicine +2 (40)
Educated
Rad Regeneration
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