Strength
4
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.0
 
Skill Points
17
 
Barter
20
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
25
 
Medicine
24
 
Melee Weapons
14
 
Repair
25
 
Science
35
 
Small Guns
40
 
Sneak
35
 
Speech
16
 
Unarmed
16
 
Gun Nut
Level 1
ST 4 PE 5 EN 5 CH 5 IN 7 AG 7 LK 7
Science, Small Guns, and Sneak
Level 2
Lockpick +9 (25), Barter +4 (20), Medicine +4 (24)
Gun Nut
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