Level 1
ST 7 PE 5 EN 7 CH 1 IN 9 AG 5 LK 6
Small Guns, Repair, and Melee Weapons
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Bobblehead (Speech)
Bobblehead (Lockpick)
Rad Regeneration
Level 2
Barter +20 (27)
Intense Training (EN)
Level 3
Sneak +15 (30), Science +5 (30)
Intense Training (ST)
Level 4
Lockpick +20 (45)
Educated
Level 5
Sneak +10 (40), Small Guns +9 (39), Unarmed +1 (22), Speech +3 (20)
Intense Training (PE)
Level 6
Energy Weapons +3 (20), Lockpick +3 (50), Explosives +3 (20), Barter +13 (40), Big Guns +1 (22)
Toughness
Level 7
Small Guns +1 (40), Speech +1 (21), Repair +2 (42), Science +8 (38), Melee Weapons +6 (44), Medicine +5 (40)
Comprehension
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Hematophage
Power Armor Training
Wired Reflexes
Big Book of Science => Science +2 (51)
Big Book of Science => Science +2 (53)
Big Book of Science => Science +2 (55)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
Big Book of Science => Science +2 (63)
Big Book of Science => Science +2 (65)
Big Book of Science => Science +2 (67)
Big Book of Science => Science +2 (69)
Big Book of Science => Science +2 (71)
Big Book of Science => Science +2 (73)
Big Book of Science => Science +2 (75)
Big Book of Science => Science +2 (77)
Big Book of Science => Science +2 (79)
Chinese Army: Special Ops Training Manual => Sneak +2 (55)
Chinese Army: Special Ops Training Manual => Sneak +2 (57)
Chinese Army: Special Ops Training Manual => Sneak +2 (59)
Chinese Army: Special Ops Training Manual => Sneak +2 (61)
Chinese Army: Special Ops Training Manual => Sneak +2 (63)
Chinese Army: Special Ops Training Manual => Sneak +2 (65)
Chinese Army: Special Ops Training Manual => Sneak +2 (67)
Chinese Army: Special Ops Training Manual => Sneak +2 (69)
Chinese Army: Special Ops Training Manual => Sneak +2 (71)
Chinese Army: Special Ops Training Manual => Sneak +2 (73)
Chinese Army: Special Ops Training Manual => Sneak +2 (75)
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (79)
Chinese Army: Special Ops Training Manual => Sneak +2 (81)
Chinese Army: Special Ops Training Manual => Sneak +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (43)
D.C. Journal of Internal Medicine => Medicine +2 (45)
D.C. Journal of Internal Medicine => Medicine +2 (47)
D.C. Journal of Internal Medicine => Medicine +2 (49)
D.C. Journal of Internal Medicine => Medicine +2 (51)
D.C. Journal of Internal Medicine => Medicine +2 (53)
D.C. Journal of Internal Medicine => Medicine +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (59)
D.C. Journal of Internal Medicine => Medicine +2 (61)
D.C. Journal of Internal Medicine => Medicine +2 (63)
D.C. Journal of Internal Medicine => Medicine +2 (65)
D.C. Journal of Internal Medicine => Medicine +2 (67)
D.C. Journal of Internal Medicine => Medicine +2 (69)
D.C. Journal of Internal Medicine => Medicine +2 (71)
Dean's Electronics => Repair +2 (55)
Dean's Electronics => Repair +2 (57)
Dean's Electronics => Repair +2 (59)
Dean's Electronics => Repair +2 (61)
Dean's Electronics => Repair +2 (63)
Dean's Electronics => Repair +2 (65)
Dean's Electronics => Repair +2 (67)
Dean's Electronics => Repair +2 (69)
Dean's Electronics => Repair +2 (71)
Dean's Electronics => Repair +2 (73)
Dean's Electronics => Repair +2 (75)
Dean's Electronics => Repair +2 (77)
Dean's Electronics => Repair +2 (79)
Dean's Electronics => Repair +2 (81)
Dean's Electronics => Repair +2 (83)
Duck and Cover! => Explosives +2 (37)
Duck and Cover! => Explosives +2 (39)
Duck and Cover! => Explosives +2 (41)
Duck and Cover! => Explosives +2 (43)
Duck and Cover! => Explosives +2 (45)
Duck and Cover! => Explosives +2 (47)
Duck and Cover! => Explosives +2 (49)
Duck and Cover! => Explosives +2 (51)
Duck and Cover! => Explosives +2 (53)
Duck and Cover! => Explosives +2 (55)
Duck and Cover! => Explosives +2 (57)
Duck and Cover! => Explosives +2 (59)
Duck and Cover! => Explosives +2 (61)
Duck and Cover! => Explosives +2 (63)
Duck and Cover! => Explosives +2 (65)
Grognak the Barbarian => Melee Weapons +2 (57)
Grognak the Barbarian => Melee Weapons +2 (59)
Grognak the Barbarian => Melee Weapons +2 (61)
Grognak the Barbarian => Melee Weapons +2 (63)
Grognak the Barbarian => Melee Weapons +2 (65)
Grognak the Barbarian => Melee Weapons +2 (67)
Grognak the Barbarian => Melee Weapons +2 (69)
Grognak the Barbarian => Melee Weapons +2 (71)
Grognak the Barbarian => Melee Weapons +2 (73)
Grognak the Barbarian => Melee Weapons +2 (75)
Grognak the Barbarian => Melee Weapons +2 (77)
Grognak the Barbarian => Melee Weapons +2 (79)
Grognak the Barbarian => Melee Weapons +2 (81)
Grognak the Barbarian => Melee Weapons +2 (83)
Grognak the Barbarian => Melee Weapons +2 (85)
Guns and Bullets => Small Guns +2 (55)
Guns and Bullets => Small Guns +2 (57)
Guns and Bullets => Small Guns +2 (59)
Guns and Bullets => Small Guns +2 (61)
Guns and Bullets => Small Guns +2 (63)
Guns and Bullets => Small Guns +2 (65)
Guns and Bullets => Small Guns +2 (67)
Guns and Bullets => Small Guns +2 (69)
Guns and Bullets => Small Guns +2 (71)
Guns and Bullets => Small Guns +2 (73)
Guns and Bullets => Small Guns +2 (75)
Guns and Bullets => Small Guns +2 (77)
Guns and Bullets => Small Guns +2 (79)
Guns and Bullets => Small Guns +2 (81)
Guns and Bullets => Small Guns +2 (83)
Lying, Congressional Style => Speech +2 (26)
Lying, Congressional Style => Speech +2 (28)
Lying, Congressional Style => Speech +2 (30)
Lying, Congressional Style => Speech +2 (32)
Lying, Congressional Style => Speech +2 (34)
Lying, Congressional Style => Speech +2 (36)
Lying, Congressional Style => Speech +2 (38)
Lying, Congressional Style => Speech +2 (40)
Lying, Congressional Style => Speech +2 (42)
Lying, Congressional Style => Speech +2 (44)
Lying, Congressional Style => Speech +2 (46)
Lying, Congressional Style => Speech +2 (48)
Lying, Congressional Style => Speech +2 (50)
Lying, Congressional Style => Speech +2 (52)
Lying, Congressional Style => Speech +2 (54)
Nikola Tesla and You => Energy Weapons +2 (37)
Nikola Tesla and You => Energy Weapons +2 (39)
Nikola Tesla and You => Energy Weapons +2 (41)
Nikola Tesla and You => Energy Weapons +2 (43)
Nikola Tesla and You => Energy Weapons +2 (45)
Nikola Tesla and You => Energy Weapons +2 (47)
Nikola Tesla and You => Energy Weapons +2 (49)
Nikola Tesla and You => Energy Weapons +2 (51)
Nikola Tesla and You => Energy Weapons +2 (53)
Nikola Tesla and You => Energy Weapons +2 (55)
Nikola Tesla and You => Energy Weapons +2 (57)
Nikola Tesla and You => Energy Weapons +2 (59)
Nikola Tesla and You => Energy Weapons +2 (61)
Nikola Tesla and You => Energy Weapons +2 (63)
Nikola Tesla and You => Energy Weapons +2 (65)
Pugilism Illustrated => Unarmed +2 (37)
Pugilism Illustrated => Unarmed +2 (39)
Pugilism Illustrated => Unarmed +2 (41)
Pugilism Illustrated => Unarmed +2 (43)
Pugilism Illustrated => Unarmed +2 (45)
Pugilism Illustrated => Unarmed +2 (47)
Pugilism Illustrated => Unarmed +2 (49)
Pugilism Illustrated => Unarmed +2 (51)
Pugilism Illustrated => Unarmed +2 (53)
Pugilism Illustrated => Unarmed +2 (55)
Pugilism Illustrated => Unarmed +2 (57)
Pugilism Illustrated => Unarmed +2 (59)
Pugilism Illustrated => Unarmed +2 (61)
Pugilism Illustrated => Unarmed +2 (63)
Pugilism Illustrated => Unarmed +2 (65)
Tales of a Junktown Jerky Vendor => Barter +2 (55)
Tales of a Junktown Jerky Vendor => Barter +2 (57)
Tales of a Junktown Jerky Vendor => Barter +2 (59)
Tales of a Junktown Jerky Vendor => Barter +2 (61)
Tales of a Junktown Jerky Vendor => Barter +2 (63)
Tales of a Junktown Jerky Vendor => Barter +2 (65)
Tales of a Junktown Jerky Vendor => Barter +2 (67)
Tales of a Junktown Jerky Vendor => Barter +2 (69)
Tales of a Junktown Jerky Vendor => Barter +2 (71)
Tales of a Junktown Jerky Vendor => Barter +2 (73)
Tales of a Junktown Jerky Vendor => Barter +2 (75)
Tales of a Junktown Jerky Vendor => Barter +2 (77)
Tales of a Junktown Jerky Vendor => Barter +2 (79)
Tales of a Junktown Jerky Vendor => Barter +2 (81)
Tales of a Junktown Jerky Vendor => Barter +2 (83)
Tumblers Today => Lockpick +2 (57)
Tumblers Today => Lockpick +2 (59)
Tumblers Today => Lockpick +2 (61)
Tumblers Today => Lockpick +2 (63)
Tumblers Today => Lockpick +2 (65)
Tumblers Today => Lockpick +2 (67)
Tumblers Today => Lockpick +2 (69)
Tumblers Today => Lockpick +2 (71)
Tumblers Today => Lockpick +2 (73)
Tumblers Today => Lockpick +2 (75)
Tumblers Today => Lockpick +2 (77)
Tumblers Today => Lockpick +2 (79)
Tumblers Today => Lockpick +2 (81)
Tumblers Today => Lockpick +2 (83)
Tumblers Today => Lockpick +2 (85)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (39)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (41)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (43)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (45)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (47)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (49)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (51)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (53)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (55)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (57)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (59)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (61)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (63)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (65)
Level 8
Sneak +1 (84), Small Guns +1 (84), Unarmed +5 (70), Speech +16 (70)
Commando
Level 9
Unarmed +10 (80), Speech +10 (80), Repair +1 (84), Science +1 (80), Melee Weapons +1 (86)
Gunslinger
Level 10
Energy Weapons +1 (66), Lockpick +1 (86), Speech +6 (86), Explosives +1 (66), Barter +2 (85), Medicine +11 (82), Big Guns +1 (66)
Intense Training (AG)
Level 11
Energy Weapons +14 (80), Barter +1 (86), Big Guns +8 (74)
Intense Training (AG)
Level 12
Energy Weapons +4 (84), Explosives +9 (75), Big Guns +10 (84)
Silent Running
Level 13
Unarmed +4 (84), Speech +4 (90), Explosives +9 (84), Science +4 (84), Medicine +2 (84)
Sniper
Level 14
Small Guns +2 (90), Energy Weapons +2 (96), Unarmed +2 (86), Repair +6 (90), Explosives +2 (86), Barter +4 (90), Medicine +3 (87), Big Guns +2 (86)
Cyborg
Level 15
Lockpick +4 (90), Explosives +4 (90), Science +4 (88), Melee Weapons +4 (90), Medicine +3 (90), Big Guns +4 (90)
Chemist
Level 16
Small Guns +2 (92), Lockpick +2 (92), Unarmed +6 (92), Speech +2 (92), Repair +2 (92), Explosives +1 (91), Science +4 (92), Melee Weapons +2 (92), Medicine +2 (92)
Action Boy/Girl
Level 17
Small Guns +2 (94), Lockpick +2 (94), Speech +4 (96), Repair +2 (94), Explosives +1 (92), Barter +4 (94), Science +2 (94), Melee Weapons +2 (94), Medicine +2 (94), Big Guns +2 (92)
Chem Resistant
Level 18
Small Guns +1 (95), Lockpick +2 (96), Unarmed +3 (95), Repair +2 (96), Explosives +4 (96), Barter +2 (96), Science +1 (95), Melee Weapons +2 (96), Medicine +2 (96), Big Guns +4 (96)
Concentrated Fire
Level 19
Small Guns +3 (98), Energy Weapons +2 (98), Lockpick +2 (98), Unarmed +3 (98), Speech +2 (98), Repair +2 (98), Barter +2 (98), Science +3 (98), Melee Weapons +2 (98), Medicine +2 (98)
Intense Training (LK)
Level 20
Sneak +2 (100), Small Guns +2 (100), Lockpick +2 (100), Unarmed +2 (100), Speech +2 (100), Repair +2 (100), Explosives +2 (98), Barter +1 (99), Science +2 (100), Melee Weapons +2 (100), Medicine +2 (100), Big Guns +2 (98)
Grim Reaper's Sprint
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Duck and Cover! => Explosives +2 (100)