Strength
9
 
Perception
10
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
240
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
71
 
Energy Weapons
82
 
Explosives
100
 
Lockpick
100
 
Medicine
82
 
Melee Weapons
86
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Animal Friend
Concentrated Fire
Educated
Grim Reaper's Sprint
Gun Nut (3)
Gunslinger
Intense Training (6)
Light Step
Mister Sandman
Puppies!
Scoundrel (3)
Scrounger
Silent Running
Sniper
Tag!
Thief (3)
Level 1
ST 3 PE 9 EN 3 CH 3 IN 9 AG 9 LK 4
Sneak, Small Guns, and Explosives
Chinese Army: Special Ops Training Manual => Sneak +1 (38)
Chinese Army: Special Ops Training Manual => Sneak +1 (39)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Level 2
Sneak +8 (60), Lockpick +5 (40), Repair +2 (42), Science +5 (40)
Gun Nut
Level 3
Sneak +5 (65), Lockpick +5 (45), Explosives +5 (55), Science +5 (45)
Gun Nut
Level 4
Sneak +5 (70), Repair +5 (52), Explosives +5 (60), Science +5 (50)
Educated
Level 5
Lockpick +10 (55), Repair +8 (65), Science +5 (55)
Gun Nut
Level 6
Lockpick +9 (64), Explosives +5 (65), Science +9 (64)
Gunslinger
Level 7
Sneak +5 (80), Small Guns +5 (70), Lockpick +4 (73), Repair +5 (70), Science +4 (68)
Thief
Level 8
Small Guns +10 (80), Unarmed +1 (24), Explosives +10 (75), Science +2 (70)
Scrounger
Level 9
Small Guns +5 (85), Lockpick +2 (80), Unarmed +6 (30), Repair +5 (75), Science +5 (75)
Thief
Level 10
Small Guns +5 (90), Unarmed +3 (33), Explosives +10 (85), Science +5 (80)
Mister Sandman
Level 11
Lockpick +5 (90), Unarmed +8 (41), Repair +5 (80), Science +5 (85)
Thief
Level 12
Unarmed +3 (44), Repair +10 (90), Explosives +5 (90), Science +5 (90)
Silent Running
Level 13
Small Guns +5 (95), Lockpick +4 (94), Repair +5 (95), Explosives +5 (95), Science +4 (94)
Sniper
Level 14
Small Guns +5 (100), Lockpick +6 (100), Repair +5 (100), Explosives +5 (100), Science +2 (96)
Light Step
Level 15
Unarmed +16 (60), Speech +3 (16), Science +4 (100)
Intense Training (ST)
Level 16
Unarmed +20 (80), Speech +3 (19)
Tag! (Energy Weapons)
Level 17
Energy Weapons +10 (60), Unarmed +10 (90), Speech +3 (22)
Action Boy/Girl (Energy Weapons)
Level 18
Unarmed +10 (100), Speech +13 (35)
Concentrated Fire (Energy Weapons)
Level 19
Speech +6 (41), Barter +17 (40)
Intense Training (ST)
Level 20
Speech +11 (52), Barter +12 (52)
Grim Reaper's Sprint (Energy Weapons)
Level 21
Speech +11 (65), Barter +12 (66)
Intense Training (CH)
Level 22
Speech +11 (76), Barter +12 (78)
Puppies! (Energy Weapons)
Level 23
Speech +2 (80), Melee Weapons +21 (38)
Intense Training (CH)
Level 24
Melee Weapons +23 (61)
Intense Training (CH)
Level 25
Energy Weapons +13 (73), Melee Weapons +10 (73)
Intense Training (ST)
Level 26
Energy Weapons +7 (80), Melee Weapons +7 (80), Medicine +9 (34)
Scoundrel (Energy Weapons)
Level 27
Medicine +23 (57)
Scoundrel (Energy Weapons)
Level 28
Medicine +23 (80)
Scoundrel (Energy Weapons)
Level 29
Big Guns +23 (36)
Animal Friend (Energy Weapons)
Level 30
Big Guns +23 (71)
Almost Perfect (Energy Weapons)
Would you like to comment? Sign up for new account, or sign in if you are already a member.