Strength
10
 
Perception
7
 
Endurance
6
 
Charisma
4
 
Intelligence
7
 
Agility
10
 
Luck
4
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
9%
 
Dmg Resist
18%
 
Hit Points
310
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
25
 
Big Guns
26
 
Energy Weapons
30
 
Explosives
30
 
Lockpick
75
 
Medicine
30
 
Melee Weapons
75
 
Repair
60
 
Science
35
 
Small Guns
65
 
Sneak
75
 
Speech
25
 
Unarmed
60
 
Ant Might
Barkskin
Covert Ops
Educated
Finesse
Iron Fist (3)
Pitt Fighter
Strong Back
Thief (2)
Toughness
Level 1
ST 8 PE 6 EN 5 CH 3 IN 6 AG 9 LK 3
Sneak, Repair, and Melee Weapons
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Repair)
Bobblehead (Medicine)
Bobblehead (Speech)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Energy Weapons)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Ant Might
Barkskin
Covert Ops
Pitt Fighter
Level 2
Sneak +1 (55), Small Guns +3 (40), Unarmed +4 (30), Speech +3 (25), Repair +2 (45), Barter +3 (25), Melee Weapons +1 (50)
Thief
Level 3
Small Guns +5 (45), Lockpick +5 (46), Unarmed +5 (35), Medicine +2 (30)
Thief
Level 4
Small Guns +5 (50), Lockpick +4 (50), Repair +5 (50), Explosives +2 (30), Science +1 (32)
Educated
Level 5
Lockpick +10 (60), Melee Weapons +10 (60)
Iron Fist
Level 6
Small Guns +10 (60), Repair +10 (60)
Toughness
Level 7
Energy Weapons +2 (30), Lockpick +15 (75), Science +3 (35)
Iron Fist
Level 8
Sneak +5 (65), Unarmed +15 (50)
Strong Back
Level 9
Small Guns +5 (65), Unarmed +10 (60), Melee Weapons +5 (65)
Iron Fist
Level 10
Sneak +10 (75), Melee Weapons +10 (75)
Finesse
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