Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
9%
 
Dmg Resist
5%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
86
 
Big Guns
46
 
Energy Weapons
100
 
Explosives
47
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
98
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
71
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Animal Friend (2)
Ant Might
Auto Expert
Barkskin
Booster Shot
Child at Heart
Computer Whiz
Covert Ops
Daddy's Boy/Girl
Deep Sleep
Educated
Explorer
Fast Metabolism
Fortune Finder
Grim Reaper's Sprint
Gunslinger
Infiltrator
Life Giver
Light Step
Mysterious Stranger
Puppies!
Rad Absorption
Rad Regeneration
Rad Resistance
Rad Tolerance
Silent Running
Sniper
Strong Back
Tag!
Thief
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 6 EN 6 CH 6 IN 7 AG 5 LK 5
Lockpick, Medicine, and Speech
Covert Ops
Level 2
Sneak +5 (25), Small Guns +3 (21), Lockpick +1 (41), Unarmed +3 (20), Speech +1 (33), Repair +1 (20), Barter +1 (18), Melee Weapons +1 (16), Medicine +1 (35)
Thief
Level 3
Small Guns +2 (23), Repair +2 (22), Barter +5 (23), Science +3 (30), Melee Weapons +4 (20), Medicine +1 (41)
Daddy's Boy/Girl
Tumblers Today => Lockpick +1 (42)
D.C. Journal of Internal Medicine => Medicine +1 (42)
Chinese Army: Special Ops Training Manual => Sneak +1 (26)
Level 4
Energy Weapons +1 (18), Unarmed +4 (24), Repair +4 (26), Explosives +1 (18), Barter +5 (28), Melee Weapons +1 (21), Big Guns +1 (18)
Educated
Level 5
Sneak +2 (28), Energy Weapons +2 (20), Unarmed +4 (28), Explosives +2 (20), Science +3 (33), Melee Weapons +5 (26), Big Guns +2 (20)
Child at Heart
Level 6
Sneak +2 (30), Small Guns +2 (25), Energy Weapons +1 (21), Lockpick +1 (43), Unarmed +2 (30), Speech +2 (35), Repair +2 (28), Explosives +1 (21), Barter +1 (29), Science +2 (35), Melee Weapons +2 (28), Medicine +1 (43), Big Guns +1 (21)
Fortune Finder
Bobblehead (Strength)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Agility)
Level 7
Sneak +4 (36), Small Guns +3 (30), Energy Weapons +4 (25), Speech +3 (40), Repair +2 (30), Explosives +1 (22), Melee Weapons +2 (32), Big Guns +1 (22)
Gunslinger
Level 8
Sneak +1 (37), Small Guns +5 (35), Energy Weapons +1 (26), Lockpick +1 (44), Repair +2 (32), Barter +3 (34), Science +5 (40), Melee Weapons +1 (33), Medicine +1 (44)
Strong Back
Tumblers Today => Lockpick +1 (45)
Nikola Tesla and You => Energy Weapons +1 (27)
Dean's Electronics => Repair +1 (33)
Lying, Congressional Style => Speech +1 (41)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 9
Sneak +3 (50), Small Guns +5 (50), Lockpick +3 (60), Repair +5 (50), Barter +1 (45), Medicine +4 (60)
Rad Resistance
Level 10
Sneak +3 (53), Small Guns +3 (53), Energy Weapons +5 (44), Lockpick +2 (62), Repair +3 (53), Science +3 (55), Medicine +2 (62)
Animal Friend
Big Book of Science => Science +1 (56)
Big Book of Science => Science +1 (57)
Big Book of Science => Science +1 (58)
Big Book of Science => Science +1 (59)
Big Book of Science => Science +1 (60)
Level 11
Small Guns +7 (60), Energy Weapons +7 (51), Repair +7 (60)
Mysterious Stranger
Level 12
Small Guns +1 (61), Speech +9 (60), Repair +3 (63), Barter +7 (52), Science +1 (61)
Fast Metabolism
Level 13
Sneak +7 (60), Small Guns +4 (65), Speech +10 (70)
Sniper
Level 14
Lockpick +8 (70), Melee Weapons +5 (48), Medicine +8 (70)
Adamantium Skeleton
Level 15
Unarmed +3 (45), Explosives +6 (40), Barter +4 (56), Melee Weapons +2 (50), Big Guns +6 (40)
Light Step
Level 16
Sneak +2 (62), Energy Weapons +2 (53), Lockpick +2 (72), Unarmed +5 (50), Speech +4 (74), Barter +2 (58), Melee Weapons +2 (52), Medicine +2 (72)
Tag! (Science)
Level 17
Energy Weapons +5 (58), Lockpick +5 (77), Speech +3 (77), Barter +2 (60), Science +1 (77), Medicine +5 (77)
Action Boy/Girl
Level 18
Sneak +8 (70), Small Guns +5 (70), Melee Weapons +8 (60)
Infiltrator
Level 19
Energy Weapons +2 (60), Unarmed +2 (52), Repair +7 (70), Melee Weapons +10 (70)
Computer Whiz
Level 20
Sneak +2 (72), Small Guns +2 (72), Lockpick +1 (78), Unarmed +8 (60), Speech +3 (80), Repair +2 (72), Science +3 (80)
Grim Reaper's Sprint
Level 21
Small Guns +8 (80), Energy Weapons +8 (68), Lockpick +2 (80), Medicine +3 (80)
Explorer
Level 22
Sneak +8 (80), Energy Weapons +2 (70), Repair +1 (73), Barter +10 (70)
Puppies!
Level 23
Repair +7 (80), Barter +10 (80), Melee Weapons +4 (74)
Deep Sleep
Level 24
Energy Weapons +10 (80), Unarmed +5 (65), Melee Weapons +6 (80)
Animal Friend
Level 25
Small Guns +1 (81), Lockpick +10 (90), Medicine +10 (90)
Silent Running
Level 26
Small Guns +9 (90), Speech +2 (82), Science +10 (90)
Rad Tolerance
Level 27
Energy Weapons +3 (83), Speech +8 (90), Repair +10 (90)
Warmonger
Level 28
Small Guns +5 (95), Energy Weapons +7 (90), Speech +9 (99)
Rad Absorption
Big Book of Science => Science +1 (91)
Big Book of Science => Science +1 (92)
Big Book of Science => Science +1 (93)
Big Book of Science => Science +1 (94)
Big Book of Science => Science +1 (95)
Big Book of Science => Science +1 (96)
Big Book of Science => Science +1 (97)
Big Book of Science => Science +1 (98)
Big Book of Science => Science +1 (99)
Chinese Army: Special Ops Training Manual => Sneak +1 (91)
Chinese Army: Special Ops Training Manual => Sneak +1 (92)
Chinese Army: Special Ops Training Manual => Sneak +1 (93)
Chinese Army: Special Ops Training Manual => Sneak +1 (94)
Chinese Army: Special Ops Training Manual => Sneak +1 (95)
Chinese Army: Special Ops Training Manual => Sneak +1 (96)
Chinese Army: Special Ops Training Manual => Sneak +1 (97)
Chinese Army: Special Ops Training Manual => Sneak +1 (98)
Chinese Army: Special Ops Training Manual => Sneak +1 (99)
D.C. Journal of Internal Medicine => Medicine +1 (91)
D.C. Journal of Internal Medicine => Medicine +1 (92)
D.C. Journal of Internal Medicine => Medicine +1 (93)
D.C. Journal of Internal Medicine => Medicine +1 (94)
D.C. Journal of Internal Medicine => Medicine +1 (95)
D.C. Journal of Internal Medicine => Medicine +1 (96)
D.C. Journal of Internal Medicine => Medicine +1 (97)
D.C. Journal of Internal Medicine => Medicine +1 (98)
D.C. Journal of Internal Medicine => Medicine +1 (99)
D.C. Journal of Internal Medicine => Medicine +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
Dean's Electronics => Repair +1 (91)
Dean's Electronics => Repair +1 (92)
Dean's Electronics => Repair +1 (93)
Duck and Cover! => Explosives +1 (41)
Lying, Congressional Style => Speech +1 (100)
Ant Might
Barkskin
Auto Expert
Xenotech Expert
Booster Shot
Wired Reflexes
Rad Regeneration
Level 29
Small Guns +5 (100), Lockpick +10 (100), Repair +6 (99)
Life Giver
Level 30
Energy Weapons +10 (100), Repair +1 (100), Melee Weapons +10 (98)
Almost Perfect
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