Strength
7
 
Perception
5
 
Endurance
4
 
Charisma
5
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.5
 
Skill Points
22
 
Barter
15
 
Big Guns
13
 
Energy Weapons
15
 
Explosives
25
 
Lockpick
38
 
Medicine
25
 
Melee Weapons
20
 
Repair
49
 
Science
23
 
Small Guns
50
 
Sneak
20
 
Speech
15
 
Unarmed
13
 
Educated
Swift Learner (2)
Level 1
ST 7 PE 5 EN 4 CH 5 IN 9 AG 5 LK 5
Lockpick, Repair, and Small Guns
Level 2
Small Guns +10 (40), Repair +6 (44), Melee Weapons +1 (20), Medicine +2 (25)
Swift Learner
Level 3
Sneak +5 (20), Small Guns +5 (45), Lockpick +8 (38), Repair +1 (45)
Swift Learner
Level 4
Small Guns +5 (50), Repair +4 (49), Explosives +10 (25)
Educated
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