Strength
9
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
6
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
20
 
Big Guns
15
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
40
 
Medicine
28
 
Melee Weapons
23
 
Repair
17
 
Science
17
 
Small Guns
15
 
Sneak
37
 
Speech
39
 
Unarmed
50
 
Educated
Rad Regeneration
Scoundrel
Swift Learner
Thief
Level 1
ST 9 PE 5 EN 5 CH 5 IN 6 AG 5 LK 5
Unarmed, Sneak, and Lockpick
Bobblehead (Medicine)
Level 2
Unarmed +6 (36), Explosives +10 (25)
Thief
Level 3
Sneak +2 (37), Unarmed +14 (50)
Swift Learner
Rad Regeneration
Level 4
Energy Weapons +10 (25), Lockpick +5 (40), Medicine +1 (28)
Educated
Level 5
Speech +19 (39)
Scoundrel
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