Strength
5
 
Perception
6
 
Endurance
3
 
Charisma
5
 
Intelligence
5
 
Agility
6
 
Luck
10
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
17
 
Big Guns
13
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
17
 
Melee Weapons
17
 
Repair
17
 
Science
32
 
Small Guns
19
 
Sneak
19
 
Speech
32
 
Unarmed
13
 
Level 1
ST 5 PE 6 EN 3 CH 5 IN 5 AG 6 LK 10
Speech, Science, and Lockpick
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