Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
6
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
7
 
Big Guns
15
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
17
 
Medicine
48
 
Melee Weapons
15
 
Repair
23
 
Science
57
 
Small Guns
23
 
Sneak
23
 
Speech
7
 
Unarmed
15
 
Intense Training
Level 1
ST 5 PE 6 EN 5 CH 1 IN 9 AG 8 LK 6
Medicine, Science, and Energy Weapons
Bobblehead (Medicine)
Level 2
Science +19 (57)
Intense Training (AG)
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