Strength
7
 
Perception
4
 
Endurance
6
 
Charisma
6
 
Intelligence
7
 
Agility
6
 
Luck
4
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
20
 
Big Guns
16
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
12
 
Medicine
20
 
Melee Weapons
20
 
Repair
52
 
Science
37
 
Small Guns
45
 
Sneak
16
 
Speech
25
 
Unarmed
16
 
Gun Nut (2)
Level 1
ST 7 PE 4 EN 6 CH 6 IN 7 AG 6 LK 4
Repair, Small Guns, and Science
Level 2
Small Guns +4 (40), Speech +4 (20), Repair +7 (45), Science +2 (35)
Gun Nut
Level 3
Speech +5 (25), Repair +2 (52), Barter +4 (20), Science +2 (37), Melee Weapons +2 (20), Medicine +2 (20)
Gun Nut
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