Strength
5
 
Perception
5
 
Endurance
6
 
Charisma
7
 
Intelligence
4
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
14
 
Barter
19
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
13
 
Melee Weapons
15
 
Repair
28
 
Science
13
 
Small Guns
36
 
Sneak
21
 
Speech
19
 
Unarmed
17
 
Level 1
ST 5 PE 5 EN 6 CH 7 IN 4 AG 8 LK 5
Small Guns, Lockpick, and Repair
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