Strength
3
 
Perception
4
 
Endurance
10
 
Charisma
7
 
Intelligence
9
 
Agility
6
 
Luck
1
 
Action Points
77
 
Carry Weight
180
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
17
 
Big Guns
23
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
26
 
Medicine
36
 
Melee Weapons
9
 
Repair
21
 
Science
21
 
Small Guns
15
 
Sneak
15
 
Speech
17
 
Unarmed
38
 
Level 1
ST 3 PE 4 EN 10 CH 7 IN 9 AG 6 LK 1
Medicine, Unarmed, and Lockpick
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