Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
8
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
21
 
Barter
27
 
Big Guns
25
 
Energy Weapons
60
 
Explosives
41
 
Lockpick
55
 
Medicine
31
 
Melee Weapons
25
 
Repair
50
 
Science
52
 
Small Guns
25
 
Sneak
50
 
Speech
50
 
Unarmed
25
 
Child at Heart
Comprehension
Educated
Thief (2)
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 6 IN 8 AG 5 LK 5
Energy Weapons, Lockpick, and Sneak
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Wired Reflexes
Level 2
Energy Weapons +18 (60)
Thief
Level 3
Lockpick +3 (55), Science +15 (46)
Thief
Level 4
Repair +14 (45), Science +4 (50)
Educated
Level 5
Speech +16 (43), Repair +5 (50)
Comprehension
Level 6
Speech +7 (50), Explosives +14 (41)
Child at Heart
Big Book of Science => Science +2 (52)
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